Fortunately, Ubi has owned up to the failures of its last major Assassin’s Creed installment and has now assured fans that it has learned from its past mistakes.
During a press visit to Ubisoft’s Québec City studio, we were fortunate enough to have the opportunity to sit down and chat with the executive director for Syndicate, Francois Pelland, following a brief demo of the game running on PlayStation 4. We asked about the development process in the wake of Unity’s less than ideal debut, and Pelland assured me that the studio has learned from past mistakes.
To already have an, admittedly, very pretty looking build of Assassin’s Creed Syndicate running on consoles at this point is a promising step in the right direction. Combine that with the game’s three year development period and Pelland’s optimism about buckling down and releasing a very polished game, and these all seem to be good indicators that the next entry in the franchise is on track to restore faith in the series for longtime fans.
Couple the dedication to having a finely tuned game available at launch with a slew of new additions like horse-drawn carriage hijacking and the rope launcher – not to mention the addition of a playable female lead in the form of Evie Frye – and it’s appearing more and more evident that Ubisoft has learned from its mistakes.
Time will be the ultimate deciding factor leading up to the game’s launch, of course, but the latest Assassin’s Creed title appears to be on track and in good hands.
Assassin’s Creed Syndicate will be arriving for PC, PlayStation 4, and Xbox One on October 23, 2015.